PySoy: Room Walls
completed by: Samuel Kim
mentors: Amaury Medeiros, Arc Riley, Tony Young, David Czech, Mayank Singh
walls property to
Material and renders it on 6 flat faces pointed inward
toward the interior. As the walls will not render an exterior, cameras should
be able to see the inside of the room even when they're outside of it looking
through one or more walls.
The walls of the room must subdivide (like Box faces) such that specular lighting and other per-vertex calculations are correct:[IMAGE http://gci.copyleftgames.org/img/box-sub.png]
Document this new property.
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