GSoC/GCI Archive
Google Summer of Code 2009 Thousand Parsec

3D Battle Viewer: Enabling epic space battles for Thousand Parsec

by Landon Fowles for Thousand Parsec

I am going to be working on a standalone 3D battle viewer that will eventually be included in the main 3D client. This viewer would enable space battles to be accurately played as per the BattleXML file describing the battle. I will be using python along with python-ogre for its ease of use and for easy integration into the 3D client.