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GIMP is the GNU Image Manipulation Program. It is a freely distributed piece of software for such tasks as photo retouching, image composition and image authoring. It works on many operating systems, in many languages.
- Graphical Node Editor My proposal consists of two components. The first and largest component is the development of a fully-featured graphical node editor ("box and hose editor") which will sit on top of the GEGL public API and allow for fast sandboxing of GEGL operations for debugging, artistic, and showcase purposes. The editor will be similar to familiar editors such as Blenders shader editor and the MathMap1 editor. The second component of my proposal is to develop code for saving and loading meta-ops to and from XML (resolving bug 465743). This code will exist within the GEGL codebase and manifest itself as a component of the node editors interface.
- Port missing GIMP features to GEGL I propose working on recreating legacy GIMP features that are missing from GEGL. The aim is to help replace the existing GIMP image processing core with GEGL to bring better precision, more colour formats and better programmer flexibility to GIMP while keeping all the familiar GIMP features working as they are.
- Porting GEGL Operations I am applying for the gegl operation porting project.
- Unified Transformation Tool Implement a unified transformation tool that combines the functionality of the rotate, shear, scale and perspective tools, and is easier and faster to use.