Integrating Marisa Chan's Z-Engine Implementation into the ScummVM set of Engines
by RichieSams for ScummVM
The ZVision is used in the games Zork Nemesis and Zork Grand Inquisitor. Marisa Chan created a C implementation of the engine, but it is only for desktop and requires configuration files. This project aims to create a ScummVM engine using Marisa Chan’s implementation code as a guide into the Zork file structure and engine design. That is, it will not simply adapt the current implementation to the ScummVM engine structure. Rather, it will create a new engine, using the file structures and event implementations in Marisa Chan’s code as a reference. ScummVM will allow these games to be played on a variety of platforms and a redesign will remove the need for configuration files. Lastly, it will mean that ScummVM will support all of the Zork point'n'click adventure games.